// helper functions
function rollOver() {
// increments the timer and updates images
if(blankSlot>5) blankSlot = 1;
counter++;
var localCounter = counter;
if(localCounter >= numLogos) localCounter = 0;
if(blankSlot == 1)
{
document.getElementById("ad1").innerHTML = blank;
} else{
document.getElementById("ad1").innerHTML = logos[localCounter];
}
localCounter++;
if(localCounter >= numLogos) localCounter = 0;
if(blankSlot == 2)
{
document.getElementById("ad2").innerHTML = blank;
} else{
document.getElementById("ad2").innerHTML = logos[localCounter];
}
localCounter++;
if(localCounter >= numLogos) localCounter = 0;
if(blankSlot == 3)
{
document.getElementById("ad3").innerHTML = blank;
} else{
document.getElementById("ad3").innerHTML = logos[localCounter];
}
localCounter++;
if(localCounter >= numLogos) localCounter = 0;
if(blankSlot == 4)
{
document.getElementById("ad4").innerHTML = blank;
} else{
document.getElementById("ad4").innerHTML = logos[localCounter];
}
localCounter++;
if(localCounter >= numLogos) localCounter = 0;
if(blankSlot == 5)
{
document.getElementById("ad5").innerHTML = blank;
} else{
document.getElementById("ad5").innerHTML = logos[localCounter];
}
localCounter++;
if(localCounter >= numLogos) localCounter = 0;
if(counter >= numLogos) counter = 0;
blankSlot++;
//alert(blankSlot);
updateInterval = 3500;
timeOn = setTimeout("rollOver()", updateInterval);
return true;
}
// init variables
var updateInterval = 1000;
var blank = '
';
var logos = new Array(100);
var numLogos;
var blankSlot = 1;
numLogos = 6;
logos[0] = '
';
logos[1] = '
';
logos[2] = '
';
logos[3] = '
';
logos[4] = '
';
logos[5] = '
';
while(numLogos<5)
{
logos[numLogos] = '
';
numLogos++;
}
//alert(numLogos);
var counter =-1;
// start the ball rolling!
timeOn = setTimeout("rollOver()", updateInterval);